There are an ever growing number of Shade tutorials on this site. Check back frequently for updates. Some of these are also on Shader's Cafe, a resource that all Shade users should frequent. |
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An introduction to stereo rendering, and a tutorial on how to make anaglyph images for viewing with red/blue glasses. There is also a gallery of anaglyph images. A somewhat advanced tutorial. |
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For people who have not discovered the joy of thinking in HSL - Hue, Saturation and Lightness - here is an introduction. A tutorial for everyone. |
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Taking the above into the realm of the practical. How to use coloured light to colourize a monochromatic set. This one involves a pentagonal mirrored space, for wild reflections. |
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Rendering an Alpha Channel to Merge Images in Photoshop |
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Modeling simple or complex curved surfaces using open or closed line objects and Modify->Connection. A tutorial for beginners. |
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How to make complex objects using simple closed line objects like these chair legs. Another view of Modify->Connection. A tutorial for beginners. |
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Modeling a sofa using a variety of modeling and editing techniques. A somewhat advanced tutorial. |
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Modeling vaulted ceilings. A somewhat advanced tutorial. |
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Modeling a heart is an excellent way to hone your skills at creating complex curved surfaces. A tutorial for a step beyond beginners. |
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Modeling a complex helmet simply, with a minimum number of lines. A tutorial for a step or two beyond beginners. |
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Addimg more cameras can give a close-up view for high detail modeling. Here is now to do add them. You can have as many as you want. A tutorial for beginners. |
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Distributing objects along a line. A tutorial for everyone. |
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Using texture maps and links to speed both modeling and rendering of complex or highly decorated objects. In this tutorial, we work with diffuse, bump, transparency and reflection maps.This is an intermediate level tutorial, assuming familiarity with the basic tools and menus of Shade8.5. |
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