There are an ever growing number of Shade tutorials on this site.
Check back frequently for updates. Some of these are also on Shader's
Cafe, a resource that all Shade users should frequent.
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An introduction to stereo rendering, and a tutorial on how to make
anaglyph images for viewing with red/blue glasses. There is also a gallery
of anaglyph images. A somewhat advanced tutorial.
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For people who have not discovered the joy of thinking in HSL - Hue,
Saturation and Lightness - here is an introduction. A tutorial for everyone.
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Taking the above into the realm of the practical. How to use coloured
light to colourize a monochromatic set. This one involves a pentagonal
mirrored space, for wild reflections.
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Rendering an Alpha Channel to Merge Images in Photoshop
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Modeling simple or complex curved surfaces using open or closed line
objects and Modify->Connection. A tutorial for beginners.
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How to make complex objects using simple closed line objects like
these chair legs. Another view of Modify->Connection. A tutorial
for beginners.
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Modeling a sofa using a variety of modeling and editing techniques.
A somewhat advanced tutorial.
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Modeling vaulted ceilings. A somewhat advanced tutorial.
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Modeling a heart is an excellent way to hone your skills at creating
complex curved surfaces. A tutorial for a step beyond beginners.
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Modeling a complex helmet simply, with a minimum number of lines.
A tutorial for a step or two beyond beginners.
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Adding more cameras can give a close-up view for high detail modeling.
Here is now to do add them. You can have as many as you want. A tutorial
for beginners.
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Distributing objects along a line. A tutorial for everyone.
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Using texture maps and links to speed both modeling and rendering
of complex or highly decorated objects. In this tutorial, we work with
diffuse, bump, transparency and reflection maps.
This is an intermediate level tutorial, assuming familiarity with
the basic tools and menus of Shade8.5.
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Using depth of field and Z-values to produce distance effects generated
in Shade Standard, and realized in Photoshop or any other image processing
application that uses layer masks.
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Shade has very powerful tools that make modeling a rope easy for someone
familiar with Shade. Not a tutorial for absolute beginners.
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A way of modeling a sword. The tutorial assumes a basic knowledge
of Shade's tools and menus. Several techniques are repeated in different
contexts. They are only explained in detail the first time.
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A beginner-level tutorial on how to model this cup in Shade.
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